“When we think of games, we think of fun. When we think of learning we think of work.” James Paul Gee
Gaming can equal learning – games allow players to learn by experiencing, without realizing that they’re learning. But making games is hard, costly
Gamification – use of game design elements and game mechanics in non-game contexts (e.g. lives, gaining or losing points for right or wrong answers)
Why gamify?
- Make library instruction more fun and engaging
- Drive participation or awareness
- Increase attention, interest, and improve overall user experience
Research – BJ Fogg’s Behavior Model, Jane Mcgonigal, James Paul Gee
Fogg Behavior Model – make games not too easy, not too hard.
Games’ key positives:
- Problem solving
- Meaning and bigger purpose
- Increase resilience to face challenges
- Empower learners
- Enhance understanding
Educational games examples
- Duolingo – app to learn languages. Well-ordered problems – break down learning into smaller chunks, building up to harder challenges
- NCLEX RN Mastery
- McDonald’s Training
- Medieval Swansea
- KnowRe (K-12, build custom map curriculum)
Learning by experience & providing just-in-time information if problems come up
Library games examples
- NYPL’s “Find the Future” – 500 games found 100 artifacts, worked in teams and wrote about them, published in book
- Adelphi Libraries’ “mobiLit” Treasure Hunt
- Digital Badges – for skill accomplishment, motivation to participate, motivation collaboration
- Promoting Games – International Games Day (ALA), Murder in the Stacks (research game)
- From UCLA to Library of Congress: Game Collecting Program (consoles)
- Making Games: The Tools – GameSalad, Construct 2, GameMaker, Stencyl
- Construct 2 – can expand if you know HTML and JavaScript
Gamification Principles and Tips
- Well-ordered problems – early problems are designed to lead players to form good guesses about how to proceed when they face harder problems later on in the game
- Pleasantly frustrating challenges – players feel the game is challenging but doable and their effort is paying off
- Just-in-time information – players do not need to read a manual to start
Ingress – Google online game that allows them to get new information for Google Maps
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